Saturday, 24 October 2015

Pet Preview and More!

Hi All!

Thought I would share with you a major part of our next full update (v1.2) which is scheduled for release mid November. 

Introducing Pets!

There will be 4 pets at launch and more in the future. You will be able to have a pet fight along side you in battle. Pets can perform special abilities, boost your stats and more. Pets will also be able to level up and have accessories added to them for even greater boosts!

Take a look at the Dragon here:


In addition to Pets the other major feature we are working on is a new game mode, called Hero Mode. Full details on this are to be determined so stay tuned for more details.

Happy Dashing all, and if you enjoy the game and haven't yet rated us, please do so and share with your friends. It helps us indie devs a lot!

Cheers
Jeff

21 comments:

  1. the blue ooze seems to have magic def
    I barely do damage to it with my doom scythe

    Ps, is it possible to launch a "item sale" function in the nxt patch?

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    1. Agreed, blue ooze needs fixing.

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    2. Magic Damage bug is fixed in next major patch

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    3. When is the next patch ??
      Awesome game :)

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  2. I jus can't play this game. It took me more than an hour to play jus 1 round. Hope u hav saving system soon.

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    Replies
    1. Hi there,

      We do have a save system - can you elaborate on what isn't working right?

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  3. This comment has been removed by the author.

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  4. Hey Jeff,
    Love the game, you've done a great job!
    Will you be adding more levels or gear in the new update? Id love a new goal to continue playing!
    Cheers

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    1. Hi Carson,

      Thanks for the kind words!

      We're definitely adding more gear in the new update. New levels won't be in this one, but there will lots of other cool new stuff :)

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  5. I would love a character customization, such as skin color and hair as those 2 are all you can pretty much see. Good Work?

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  6. ive finished round1 successfully and instead of proceeding to the final one, it goes back to the first stage with skull mark..i think its what the game called "loop". but the thing is if i quit or die on that "skull" stage, i need to start the stage from the VERY start! its so tiring..can you make an update that i can start the skull marked stage everytime i start the game once i finish one loop?

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    1. Buddy the game is just about this. U get the first 5 stages then u have to do everything again at Bronze skull stages and there will be a 6th stage with a new boss. After finishing it u will start from the begining again and get more gold cz there are more units and they become stronger. After the Second walkthrough the skulls change from Bronze to Silver After the third walkthrough they change to gold and then to some lila badass looking skull. This game never Ends. Its just about farming and get all Equipment... Still way to easy for me huehuee

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  7. Is there a last level? I finished the castle and this grim reaper guy took me back to the first level. I didn't get that

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    1. Read above. This game never ends.its about farming and get new stronger Equipment. Soon there will be a tournament mode i think and then u can show what u got ;)

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  8. Is there a last level? I finished the castle and this grim reaper guy took me back to the first level. I didn't get that

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  9. I have a number of suggestions to help make an awesome game even better. I would've used the contact form on the app but it doesn't work for me! Some suggestions:

    * New, better quests which scale somewhat with character progression: completing a quest to receive around 100 xp when you're max level isn't helpful and obtaining about 1000 gold from a quest where you can easily obtain 10k a run is a little underwhelming. Even just have the values for spells cast, amount to run etc increasing would work, and maybe receiving gold instead of money once at max level would be nice :)

    * Graphical glitches: sometimes using spells or items causing the scaling of certain sprites to increase or decrease, such as the icons for spells, the mana pot icon and even the text for gold obtained.

    * another glitch which I actually find really helpful and don't want you to fix is that sometimes collecting normal items in a run allows another cast of your spells without resetting them, meaning you can cast more often.

    * The prestige skull icon thing at the top left once you start again from the beginning only updates after level 2. For example, the bronze skull only appears on level 2 after beating the Knight, and the silver skull only appears on level 2 after beating the lich.

    * I would suggest maybe making enemies drop more gold once you have defeated the knight/lich and are on a prestige run. It's not very fun earning pennies again after beating a hard boss. You can make the enemies harder to compensate, I don't mind.

    * Perhaps show current quest and progression when the game is paused.

    * Maybe introduce more items, equipment or ways to strengthen yourself. I seem to only get far through luck and using a large amount of items only. Perhaps make items you can buy or receive through quests or by killing bosses that permanently increase your stats in a similar way to the Skill Pots.

    That's it for now, keep up the good work!

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    Replies
    1. Thanks for your great suggestions!

      We are working hard to get a new update ready for you all.

      Quests: I agree, theres something more we can do here and they will likely get a revamp in a later update

      Glitches: Also noticed and hope to fix in a later update

      Item glitch: We just learned of this as well, will be considering the best solution

      Skull: Fixed in next update

      More Gold: I think you'll like what we have in store for the next update

      Progress: We have this on our list as well :P

      More items: We are coming out with a lot more items/gear and such in the next update

      Thanks for playing!

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  10. So finally thought I was going to beat the game... until the last boss started shooting undodgeable lasers that take away a quarter of my health... Seriously? That's your game mechanic for the last boss? So the "strategy" in this game is to stock up on potions, cool.

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    1. Your strategy SHOULD be to do a charge attack while he's charging to stop the lasers :)

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    2. I sorta figured that out when I got there, but since I never upgraded anything related to charge, I couldn't get it off in time. Perhaps I underestimated the usefulness once it's stronger

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  11. Lich keeps shooting the laser if you kill it while it was shooting. Almost died there as he vanished 80-90% of my HP. Almost ruined my best run
    I totally agree the unknown user. Almost all things he mentioned are true. Especially the item/spell reactivation thing is really helpful. Without that "bug" I would never manage to get that far. Great game overall, I really enjoy it and I'm waiting for the new update as I got the best gear and all spells and skills maxed. Got a few other suggestions aswell, I will post them later. Thank you very much for this awesome game!

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