Friday, 15 January 2016

iOS Update 1.2.8 is Live

iOS update 1.2.8 is here, with new content, bug fixes and more. Here’s what’s new: 

  • New level cap: 85;
  • Added new gear: Bandit's Shank, Odin's Plate, Soldier's Cap and Holy Relic;
  • Added new items: Recover Scroll, Magic Ticket and Throwing Axes;
  • Added new skills: Throw Power and Holy Magic;
  • Added new spell: Ninjitsu (skill name has been changed to "Ninja Training");
  • Adjusted prices on some items and gear to normalize pricing structure;
  • Changed skill names for clarity and added required skill trees; players should not lose any current skill points invested but may need to unlock "earlier" skills to add more points;
  • Added new attributes for thrown weapons, damage types, and autohit/autoattack spells;
  • Fixed issue with rare monsters not spawning;
  • Altered magic missile to ignore static objects;
  • Updated iCloud Sync confirmation window to help clarify data that will be restored;
  • Made some "behind the scenes" tweaks to code and UI
As always, follow our devblog at http://dashquest.tinytitanstudios.com. Happy dashing!

Saturday, 9 January 2016

Update 1.2.8 is live on Android



Android update 1.2.8 is here, with new content, bug fixes and more. Here’s what’s new: 

  • New level cap: 85;
  • Added new gear: Bandit's Shank, Odin's Plate, Soldier's Cap and Holy Relic;
  • Added new items: Recover Scroll, Magic Ticket and Throwing Axes;
  • Added new skills: Throw Power and Holy Magic;
  • Added new spell: Ninjitsu (skill name has been changed to "Ninja Training");
  • Adjusted prices on some items and gear to normalize pricing structure;
  • Changed skill names for clarity and added required skill trees; players should not lose any current skill points invested but may need to unlock "earlier" skills to add more points;
  • Added new attributes for thrown weapons, damage types, and autohit/autoattack spells;
  • Fixed issue with rare monsters not spawning;
  • Altered magic missile to ignore static objects;
  • Made some "behind the scenes" tweaks to code and UI

As always, follow our devblog at http://dashquest.tinytitanstudios.com. Happy dashing!

Friday, 8 January 2016

Version 1.2.7 is live on iOS

Apple users, version 1.2.7 has arrived with new content, bug fixes and more. Here's a summary of what's new:
  • Increased level cap to 80;
  • Added 5 new gear pieces: Veteran's Rapier, Molten Mace, Lunar Amulet, Pegasus Treads and Master Thief's Gear;
  • Added  4 new items: Latte, Holy Bomb, Barrier Scroll and Magic Missile Scroll;
  • Added 3 new skills:  Flame Stoker, Brute Force and Storm Caller;
  • Added a new spell Lightning Orb:  a lightning sphere ricochets among enemies;
  • Added bonus for daily logins and added new achievement: Endurance Runner
  • Added support for spell scroll consumables; buy a single use scroll to cast spells and further customize your character build;
  • Added iCloud support: game state will now save to iCloud at the end of a run and can be synced to an alternate Apple device;
  • Fixed bug with Holy damage not occurring at the correct frequency;
  • Fixed bug with intro chime playing during boss battles;
  • Added Epic Coin Doubler Key Item and IAP support;
  • Overhauled event system and updated current in-game events;
  • Made various UI tweaks and style updates in descriptions and dialogue;
  • Known issues: rare monsters are currently not spawning. This has been addressed and will be fixed in update 1.2.8
As always, follow our devblog at http://dashquest.tinytitanstudios.com. Happy dashing!