Monday, 30 May 2016

Dash Quest: A Look Ahead, Part 1

Hey, dashers!

We hope this post finds you well and enjoying the season. The frigid temperatures of Canada are finally giving way to some beautiful, warm, sunny weather, and at Tiny Titan Studios we're excited. We're excited for summer being just around the bend, but we're also excited about Dash Quest. Our little game is still going strong, and that's thanks to all of you. We've seen some incredible growth on the Android side of our player base and it's rededicated all of us to making DQ as great a game as we can for as many of our players as we can. With that in mind, we thought it might be time to check in about what we've got in the pipeline.

Performance Review: Building a Better Dash Quest

If you play this game on this phone, this blog post is for you.

First up, let's talk about optimizations. We've read thousands of reviews, pored over countless Facebook messages and checked out hundreds of Tweets. The number one issue that players have with Dash Quest? Performance. The game runs slowly on your phone. Your run crashes after some massive number of meters. A bunch of enemies are getting ready to hand you a beatdown and the game force-closes. We've heard you loud and clear, and we know how much you hate that the game is getting in your way when you're trying to play it. We hate it, too, we swear.

DQ may seem like a very simple game on the surface, but nothing could be further from the truth. Making the kind of wholesale changes required to offer real fixes for these sorts of issues is a massive undertaking. We'd be ripping out entire chunks of the game and rebuilding them, then reinserting them and doing our best to ensure nothing was broken in the process. The issue for us has always been having the resources to dedicate to these daunting tasks while trying to continue keeping the game updated and fresh, let alone addressing smaller bugs.

We're happy to report that with our new, dedicated code team, we're looking forward to finally making some headway when it comes to game performance. It's very unlikely that you'll notice dramatic changes overnight; instead, we'll be rolling out small adjustments as carefully as possible to mimimize any negative impacts to our players. Some of these changes may appear with very little fanfare and might change very little that's visible to the eye. Others may appear to be much more significant. Rest assured, though, that over the next several weeks, optimization is something we plan to attack to the best of our ability.

Keep an eye out for some of these improvements over the next few updates, and please, let us know if you see a change for the better on your device of choice. Your feedback has been invaluable in making Dash Quest the game that it is, and we expect that to continue in the coming weeks.

We have two other major areas to talk about over the next few days. Check back for more about upcoming Daily Dungeon content and our UI refresh plans!

Friday, 27 May 2016

Now Hiring: Office Assistant and Social Media Master

Tiny Titan Studios is hiring once again!

We are looking for a talented and motivated individual who LOVES talking about games, building community and interacting with players. If this sounds like you, you could join our team at our London, ON office!

As a Social Media Master, your skills and responsibilities would include: Assisting with general office and administrative duties, updating our company website, maintaining our social media networks, providing support to our players for questions or issues, managing our community forums and doing product testing. You'd be helping to share the voice of Tiny Titan to our players around the world.

  • Energetic, positive attitude
  • Exceptional written and verbal communication skills
  • Familiarity with social media networks and management tools including Facebook, Twitter, Instagram, Reddit, Hootsuite, Google+, YouTube and Twitch
  • Creative, adaptable and eager to learn
  • Keen eye for detail and critical analysis
  • Love for and familiarity with retro and mobile gaming
  • Basic scripting knowledge, a background in media or social media and experience with audio or video content are not required, but would be considered benefits

Does this sound like a job that was made for you? Are you ready to tell the world about Tiny Titan Studios and our incredibly fun games? We'd be delighted to hear from you! Email with your resume, portfolio, or any other relevant materials you'd like to share with us.

Tuesday, 24 May 2016

Update 2.3.3 is live on iOS and Android!

Update 2.3.3 includes a new Daily Dungeon and some optimizations. Here's what's new:

-Introducing the Ice Cavern Daily Dungeon! Keep warm and keep moving or risk freezing up. If you do freeze over, tap quickly to escape!

-Introduced early gameplay optimizations to help improve performance. This process will continue through future updates
-Added various small bug fixes

Have you checked out the new Tiny Titan forums at http://tinytitanstudios/forum? Come join the discussion! Happy dashing!

Monday, 9 May 2016

Update 2.3.2 is live on Android/iOS!

Update 2.3.2 adds new functionality and some fixes. Here's a look at what's new:

-New Dungeon: Desert Ruins! Fight through sandstorms and be sure to use new Water Skins to stay hydrated! (note: this will be added to the Daily Dungeon rotation now that 2.3.2 is live on both platforms)
-Fairy Fountain: Get a gift and purchase other bonuses at this new addition to the Dungeon Shop
-Fixed bug with store purchase behavior
-Fixed various small bugs and preparations for future updates

Be sure to check out our new forums at! Happy dashing!