Monday, 22 August 2016

Update Round-Up: Aug. 22, 2016

In the last 3 weeks, we've put out two large updates to both our main games, Tap Smiths and Dash Quest (sorry, Happy Cube fans). The response to both has been overwhelmingly positive, and we're grateful to our players for their ongoing feedback.

Dash Quest 2.4.2 saw the beginnings of our classic mode update, including new environmental details in Goblin Hills, Dark Forest and Gloom Caverns, some new mid level gear, a new Quest system, events and a slight, long-needed tweak to difficulty in the early game for new players.

Tap Smiths saw the release of 1.1.0 just last week and was the biggest content update for the game to date! It contains six new Smiths (including two Smythical), 14 new Blueprints, eight new Relics (including the introduction of Background Relics to further personalize your Smithy), level 11 and 12 Upgrades, four new secrets and an enhanced prestige system with Trade In Bonuses.

We've been very busy!

Our next updates will provide a bit of clean up and "quality of life" polish for both titles. Optimization, improved UI and small bug fixes are on the horizon for Dash Quest 2.4.3 and Tap Smiths 1.1.1, with some new smiths and Blueprints for good measure. You can expect to see both of these updates within the next two weeks. 

After that, Dash Quest will get a content update. Update 2.5 will continue to add classic mode improvements, but players will also see a new Daily Dungeon and a brand new feature we aren't quite ready to talk about just yet. Stay tuned for more on this update in future posts! 

Be sure to keep up to date on all announcements by Liking us on Facebook, Following us on Twitter, subscribing to the Dash Quest and Tap Smiths subreddits and joining our forums


  1. Thumbs up for all the updates that you guys are doing. It is very nice of you to take your customers' feedback seriously and improve according to their suggestions and requirements.