Monday, 19 September 2016

Cloud Syncing and You

Hello, everyone!

We wanted to take some time to prepare a guide for cloud syncing in both Dash Quest and Tap Smiths and spend a little bit of time discussing how the system is intended to be used. In light of some recent issues that some players are having with their game data, we felt it was necessary to try and ensure that players weren't further compounding these problems due to confusion over how to use the tools. Hopefully, this guide will prove useful to some of you.

The important thing to remember with both games is that cloud sync really is more aptly referred to as a "cloud restore". Tapping the 'Sync Data' button in either game will attempt to restore the data that was most recently saved to the cloud via game complete in Dash Quest (ie. your player dies, you quit a gameplay session via the settings menu) or day over in Tap Smiths (ie. before you go to Market after your smithing day completes). There is no manual "save to cloud" solution in either game at present, so tapping the 'Sync Data' button will always prompt the game to try and pull whatever information would last have been saved to the cloud. This data may not match your current game state, and continuously attempting to save data in this manner may result in you having incorrect data after the fact.

The basic requirements for using this feature include a valid Google Play or iCloud account, with the same account being used on all devices involved in the process, compatible devices (Apple data cannot be restored on a Google device, for example), and an active wi-fi or data connection.

With all of that in mind, let's look at a typical cloud sync scenario: someone is trying to restore old data on a new device or alternate device.

In Dash Quest:

*Note: as of update 2.4.2, Dash Quest will now prompt players at the title screen if the game a) finds cloud data, and b) that data appears to be newer than save data in local storage. Players can choose to load this data or not at their discretion, and in the event that players decline, this data can still be loaded via the method below. As of update 2.4.3, we've also updated the button text to read "Restore Data", rather than "Sync Data", in the hopes of clarifying its function for players.

This feature will be most reliable if you ensure you've played the character that you wish to restore just before the sync attempt. We recommend doing so any time you're trying to restore an old game on a new device or to ensure that you last played the game on a version that supported cloud sync. Please note that some older versions of Dash Quest on both platforms did not feature cloud support, so it's always a good idea to complete a game with your desired character on the newest version possible. A Google player who last played the game in February and has since uninstalled, for example, will absolutely not have cloud data available to them.
  1. Start the game on your device. Do not proceed past the title screen.
  2. From the title screen, select settings (the small "gear"-shaped icon in the upper right of the screen.
  3. From the settings menu, select "Sync Data" (pre-2.4.3) or "Restore Data" (2.4.3 or later).
  4. The game will inform you that the cloud data will overwrite current data. If you wish to proceed, tap "yes".
  5. After a moment, the game should provide a preview of the character levels that will be restored. If this data is accurate and you wish to recover it, tap "yes".
  6. If all aspects of the process work as designed, your data should be restored on the current device.
Remember, the last completed play session is automatically saved to the cloud when the player dies or quits the game session. If you start the game and your data is not correct, completing a play session will overwrite any existing cloud data with this new, inaccurate character. Please be cautious and use your best judgment when using the feature.

In Tap Smiths:

This feature will be most reliable if you ensure you've played the character that you wish to restore just before the sync attempt. We recommend doing so any time you're trying to restore an old game on a new device or to ensure that you last played the game on a version that supported cloud sync. All versions of Tap Smiths include cloud support.
  1. Start the game on your device. If it's a new install, the game must be played in order to continue; proceed to step 2. If there is existing data on your device, proceed to step 4.
  2. You must play through the first day in order to sync. Do so as normal, or if you prefer, select the "pause" icon in the upper right corner. From this menu, tap "quit day". This will allow you to proceed to the Merchant screen.
  3. Complete the Merchant screen and return to the title menu. 
  4. Without beginning another session, choose the "settings" icon in the upper right corner.
  5. From the settings menu, select "Sync Data".
  6. The game will inform you that the cloud data will overwrite current data. If you wish to proceed, tap "yes".
  7. After a moment, the game should provide a preview of the smithing level and day that will be restored. If this data is accurate and you wish to recover it, tap "yes".
  8. If all aspects of the process work as designed, your data should be restored on the current device.
If you have followed all of these steps and meet all of the criteria mentioned above and you continue to have issues restoring data from the cloud, there is potentially still an issue and we'd like to hear more from you. Any information about your device or circumstances could assist us in resolving the issue for other users and potentially yourself. Please direct support inquiries to support@tinytitanstudios.com.

Please understand that we want to ensure these systems are as reliable for players as possible, but we have not been able to reproduce them during our test cycles. It's critical that we learn any information we can about replicating the issues so we can effectively address them. We're tremendously appreciative to our players who've reached out so far and hope we can resolve these issues for everyone in the very near future.

Friday, 9 September 2016

Dash Quest 2.5.0: Notes

Dash Quest Update 2.5.0 will be available later today (09/09/2016) on both platforms, and will add some new new content and features. Let's take a closer look at what to expect, shall we?

New Dungeon


Haunted Cemetery will go into the Daily Dungeon rotation, marking our first new Dungeon area in several weeks. This new area features:

  • Interior and exterior locations with transitions between each;
  • A new condition, Curse - certain enemies will inflict Curse with their attacks, causing the player to take extra damage based on the severity of the condition. These attacks can be blocked, or players can use Sacred Charms to decrease Curse effects;
  • A new Dungeon shop item, the Sacred Chime - call down a Holy Smite attack from above to hit several enemies;
  • New enemies, including Acolytes, Ghost Goblins and Infernal Knights
New Boss


Update 2.5.0 includes our first new boss since Dash Quest was released: the Wraith. This otherworldly lady can melee attack with her blade arms, launch Cursed projectile attacks, or summon undead minions to plague our hero. She also has the ability to regenerate her health! Players who check out the Haunted Cemetery Dungeon will get a chance to face off against this new foe.

Updated Revive Mechanics

We've made the Revive window a bit more fun to look at and have added a bit of urgency; there's now a ten second counter on your revive opportunity. Players can still watch ads to revive, but we've also added in an Epic Coin buyout option for those players who are in a hurry or who find themselves with a surplus of those purple coins. 

Choosing to revive will now also grant players a boost. These brief bonuses will provide positive effects once your resurrect, including bonus damage, bonus gold, or other goodies.

We've introduced a Key Item tied to the revive mechanic, as well: the Fairy's Blessing. Existing players who've defeated the Goblin King should receive this item automatically, and for those of you who've been playing Dash Quest for a while, nothing will change due to this item's introduction. Our hope was to give new players a bit more explanation about the revive concept and tie it more closely to the game world. We'll be looking to make similar tweaks to other tried and true game mechanics along these lines in future updates.

Runes

The last major addition with 2.5.0 are runes. During your next run through Gloom Caverns, you'll acquire a Rune Tablet and a sample rune to equip. You'll find a new Runes button on the character screen where you can get a look at your equipped runes.


There are four different types of runes at launch: Mana, Health, Intelligence and Damage. Each of these runes can be found at different levels of quality, which will impact the affected stat by accordingly better or worse degrees. There are also common and epic rarities, with greater bonuses for epics. 

If you've equipped a rune and want to replace it with a new one, you can do so, but be careful: equipping a new rune in a slot that's already occupied will destroy the previous rune! Choose wisely! Runes, currently, will also be destroyed when a player chooses to gain a Legend level.


There are no current limits on which rune types can be equipped in each slot, so you can customize your gameplay experience as you see fit. Are you a power gaming mage? Load up on Intelligence or Mana runes, or maybe a combination of each. Is your character a heavy hitter? Stack up the best Damage runs you can find. If you prefer a more balanced approach, mix and match.

Where do players get these runes? All enemies will have a chance to drop a random rune when they are defeated, but more powerful enemies will have a greater chance to do so. Bosses, of course, will have the highest chance to not only drop a rune, but drop a rune of greater quality. 

We'll be introducing new types of runes, new levels of rarity, and runes with unique characteristics in future updates, as well as new ways to acquire them. We wanted to introduce them and whet players' appetites, but we hope to be able to provide a lot of variety with this system going forward.

As always, we've included some small bug fixes and tweaks along with new content and features, but that covers the major additions for 2.5.0. Thanks for playing and happy dashing!